radeonsi: compute only one set of interpolation (i,j) when MSAA is disabled
authorMarek Olšák <marek.olsak@amd.com>
Thu, 30 Jun 2016 08:57:34 +0000 (10:57 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 4 Jul 2016 22:47:12 +0000 (00:47 +0200)
commit476e9cee1d0cbe321c401277214e6c36ce5b18c9
tree647dae44f3b5b7f0caa30890574caf7017ee1df2
parenta675c6a00036e1718230359ff0407592ef10db9a
radeonsi: compute only one set of interpolation (i,j) when MSAA is disabled

This should increase the PS launch rate for shaders using at least 2 pairs
of perspective (i,j) and same for linear.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_shader.c
src/gallium/drivers/radeonsi/si_shader.h
src/gallium/drivers/radeonsi/si_state_shaders.c