v3d: Set up the right stride for raster TFU.
authorEric Anholt <eric@anholt.net>
Thu, 13 Dec 2018 23:46:51 +0000 (15:46 -0800)
committerEric Anholt <eric@anholt.net>
Sat, 15 Dec 2018 01:48:01 +0000 (17:48 -0800)
commit485df2574e8412fb2d417d00ab80f7ea12d66d0f
treea7568862903ddc93e7cdab77eb6f2c753699955f
parente731d537161c33aebcfd8a7aca6154919ca4c60f
v3d: Set up the right stride for raster TFU.

I didn't have any raster images in the generatemipmap path, so the
pixels-vs-bytes mixup didn't matter here.
src/gallium/drivers/v3d/v3d_blit.c