tu: Don't emit initial render target state in tile_load_ib
authorConnor Abbott <cwabbott0@gmail.com>
Wed, 5 Feb 2020 16:18:47 +0000 (17:18 +0100)
committerJonathan Marek <jonathan@marek.ca>
Thu, 13 Feb 2020 02:23:50 +0000 (21:23 -0500)
commit49817cb3eaddf1085dadbdcadf2c3c93b02a8f16
tree64b0324115db067e8c95d055cb7420833b4a2b12
parent0660cbf4262891e6380faf0d99217b2d27873051
tu: Don't emit initial render target state in tile_load_ib

Emitting it directly in CmdBeginRenderPass should be around the same,
except that now we can easily share it with the sysmem path.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3713>
src/freedreno/vulkan/tu_cmd_buffer.c