i965: increase number of texture samplers to 16
authorBrian Paul <brianp@vmware.com>
Thu, 1 Jan 2009 21:04:57 +0000 (14:04 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 1 Jan 2009 21:05:30 +0000 (14:05 -0700)
commit4a6ad999ea312f0af85de621c8b6a15a3d3b7ffd
tree95c1e3d41bab7679062de730af05ffc3685eed30
parent3b891a502b030f2ce8cd7a1aba93df11595f5c95
i965: increase number of texture samplers to 16

This lets GLSL shaders use up to 16 samplers.
Fixed function is still limited to 8 textures.
Tested with progs/glsl/samplers.c
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_context.h