pan/mdg: Don't disassemble blit shaders
authorIcecream95 <ixn@keemail.me>
Fri, 17 Jul 2020 10:34:04 +0000 (22:34 +1200)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 17 Jul 2020 13:37:31 +0000 (09:37 -0400)
commit4a8ad1e08f97503048f5bb043ff5dcf8724492c8
tree4d190a20a51e383037efaa19f32ec99738519f28
parent3f8656401b63581346b4c282896df1d6548e4ad7
pan/mdg: Don't disassemble blit shaders

There are a lot of them and they are mostly uninteresting, so don't
disassemble them or print shader-db results.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5948>
src/gallium/drivers/panfrost/pan_assemble.c
src/gallium/drivers/panfrost/pan_blend_shaders.c
src/panfrost/encoder/pan_blit.c
src/panfrost/midgard/midgard_compile.c
src/panfrost/midgard/midgard_compile.h