mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
authorBrian Paul <brianp@vmware.com>
Fri, 22 May 2009 13:26:08 +0000 (07:26 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 22 May 2009 13:26:08 +0000 (07:26 -0600)
commit4a95185c9f30c2de7a03bb1a0653f51b53b1111d
treebeb30f78282e33ac31098249c70fd5d2b323d2cb
parent4dc426c01627a240bd5b148c1804c45b0d5ecd6c
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS

Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
src/mesa/main/api_noop.c
src/mesa/main/config.h
src/mesa/main/dlist.c
src/mesa/main/enums.c
src/mesa/shader/slang/slang_link.c
src/mesa/vbo/vbo_attrib_tmp.h
src/mesa/vbo/vbo_exec_array.c