gm107/ir: don't do indirect frag shader inputs on GM107
authorIlia Mirkin <imirkin@alum.mit.edu>
Sun, 17 Jan 2016 21:24:02 +0000 (16:24 -0500)
committerIlia Mirkin <imirkin@alum.mit.edu>
Sun, 17 Jan 2016 21:37:04 +0000 (16:37 -0500)
commit4ac1274caa260300e951d3e66596d308ec531cfa
tree4919b2be2d5ce3827010c4fe6d3cc8724e4b42ac
parent3281ae96c8e38ecb0d92155ff46142d3cb4d57b7
gm107/ir: don't do indirect frag shader inputs on GM107

Apparently the IPA op decided to stop working with offsets. Need to
figure out if we need to do an AL2P situation or something similar. For
now just turn it back off.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c