nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 7 Apr 2015 22:18:43 +0000 (15:18 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 10 Apr 2015 09:16:27 +0000 (02:16 -0700)
commit4b27391cadcc789a3befbd2b5a846012afa069b8
tree632cd77f5cc4146335376da8a4211a7f91df1b8f
parentfeafe703998dd88ebea131741326eb229956656a
nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.

I want to use this in some code that doesn't currently include mtypes.h.
It seems like a better place for it anyway.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/nir/nir.h
src/glsl/shader_enums.h
src/mesa/main/mtypes.h