Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
authorPhilippe Houdoin <phoudoin@freedesktop.org>
Sat, 14 Aug 2004 09:43:07 +0000 (09:43 +0000)
committerPhilippe Houdoin <phoudoin@freedesktop.org>
Sat, 14 Aug 2004 09:43:07 +0000 (09:43 +0000)
commit4b3be4d8be05da426e9f9b06d6d8317e86e70d68
tree937d3c2655847da5d8da3b23bea4293d278ed5d0
parent7b0c30574c7bb74036c3afb925cc702a4d7fe0b1
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
PPC byte order now supported (thanks Nathan Whitehorn).
Double buffering is now always forced.
Unlock the BGLView looper only if needed. Should fix the GLUT-based apps crash
at window closing.
SwapBuffers() now can wait for next vertical retrace.
And several other minor changes...
src/mesa/drivers/beos/GLView.cpp
src/mesa/drivers/beos/GLView.h