st/mesa: call nir_lower_flrp only once per shader
authorMarek Olšák <marek.olsak@amd.com>
Fri, 25 Oct 2019 04:15:37 +0000 (00:15 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 4 Nov 2019 21:49:44 +0000 (16:49 -0500)
commit4b4b383f38ab772d4ad1a4ddccc2d72749257b3a
treeacda46e3af1b3b2e478d50e0e36bffe0aa09e318
parent7d00218aed7c9bc6ff6fb10d5fe11844ab68305f
st/mesa: call nir_lower_flrp only once per shader

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
src/compiler/shader_info.h
src/mesa/state_tracker/st_glsl_to_nir.cpp