glsl/tests: Add UINT64 and INT64 types
authorRhys Kidd <rhyskidd@gmail.com>
Sat, 11 Feb 2017 22:31:09 +0000 (17:31 -0500)
committerEmil Velikov <emil.l.velikov@gmail.com>
Tue, 21 Feb 2017 18:03:14 +0000 (18:03 +0000)
commit4bf986274728dbad7428094ee8e2da17d19edfba
tree7f4f66ce11a004299dd6ae626fc8f8702c8aac1c
parent6181ab9d771270c876f0f152e8b5cfd89c8a392d
glsl/tests: Add UINT64 and INT64 types

glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_UINT64’ not handled in switch [-Wswitch]
       switch (type->base_type) {
              ^
glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_INT64’ not handled in switch [-Wswitch]

Fixes: 8ce53d4a2f3 ("glsl: Add basic ARB_gpu_shader_int64 types")
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <tournier.elie@gmail.com>
src/compiler/glsl/tests/uniform_initializer_utils.cpp