mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 15 Jan 2014 18:08:06 +0000 (10:08 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 23 Jan 2014 01:18:55 +0000 (17:18 -0800)
commit50ce6f682da57bbbc7b78e99f9aeb9422b05dd6e
treed1ba69ef4c1a7c62d33ee2c5a55ef18a16d1fcdc
parent15fc919491ea27bd395988a332502bdb23ee44d0
mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.

This allows drivers to optionally support more than 16 texture units.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
src/mesa/main/config.h