r600g: sampler and texture state doesn't need a range/block.
authorDave Airlie <airlied@redhat.com>
Thu, 2 Jun 2011 22:50:58 +0000 (08:50 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 2 Jun 2011 22:54:25 +0000 (08:54 +1000)
commit51d0892ee2daaa442a48abff2329e1485dd337e8
tree063e5c05508d40f66fc897deed5c2f0979c2fa59
parente09e5cb7d8b2d7a9d0ec61476e654528010b2b91
r600g: sampler and texture state doesn't need a range/block.

These are handled separately in the winsys, so don't need the calculations
done at this point. this manifested as a crash in point-sprite,

Thanks to XoD on #radeon for pointing it out.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_state_common.c