glsl: fix crash with variable indexing into array in a struct
authorAras Pranckevicius <aras@unity3d.com>
Wed, 25 Aug 2010 19:42:13 +0000 (22:42 +0300)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 25 Aug 2010 23:22:44 +0000 (16:22 -0700)
commit5226f8c7b0025031e8540adc93ecfe0b36b8f90f
tree66b61e30d743b8423becee29047bc8d5bb83c3cf
parenta1f2ac2b37b8291d1521169b171f6c3ea683cae7
glsl: fix crash with variable indexing into array in a struct

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/glsl/ast_to_hir.cpp