linker: Use gl_shader_program::AttributeBindings for attrib locations
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 17 Aug 2011 22:40:03 +0000 (15:40 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 4 Oct 2011 20:17:46 +0000 (13:17 -0700)
commit523b611646ae15aa05ed37597ae9162de7290faf
tree1c699d9335193f1150fdcf2b34ef3ce508ce8e73
parent015d4f61ef9116c9e844299ab9f2b15c653c0450
linker: Use gl_shader_program::AttributeBindings for attrib locations

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/linker.cpp