r300g: fix MSAA resolve to an untiled texture
authorMarek Olšák <maraeo@gmail.com>
Sun, 13 Jan 2013 23:27:28 +0000 (00:27 +0100)
committerMarek Olšák <maraeo@gmail.com>
Mon, 14 Jan 2013 02:12:01 +0000 (03:12 +0100)
commit5330c5a248aa9dbb45cfde55d5488d982cedff7f
treeb4c15112d70e8d5d65429e99a3f79dfb70b9a9f7
parente102b665e60f7a8d2bb4ef2c5d313e22105ae22f
r300g: fix MSAA resolve to an untiled texture

RB3D_DEBUG_CTL doesn't help, so I resolve to a tiled temporary texture and
then blitting it to the destination one, which we also do in other situations.
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_defines.h
src/gallium/drivers/r300/r300_texture_desc.c