gallivm: Handle MSAA textures in emit_fetch_texels
authorDarius Goad <alegend45@gmail.com>
Thu, 7 Aug 2014 20:51:48 +0000 (22:51 +0200)
committerRoland Scheidegger <sroland@vmware.com>
Fri, 8 Aug 2014 16:54:08 +0000 (18:54 +0200)
commit549229631849c0caa6826f2eb1170909f5e21c33
treedf8d88bdfcf7ea1312938f97be1544342cc62a79
parent394ea139c7cf577fe00d38634e697c3a740d4ccd
gallivm: Handle MSAA textures in emit_fetch_texels

This support is preliminary due to the fact that MSAA is not
actually implemented.

However, this patch does fix the piglit test:
spec/!OpenGL 3.2/glsl-resource-not-bound 2DMS (bug #79740).

(v2 RS: don't emit 4th coord as explicit lod)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c