intel/compiler: Use SIMD16 instructions in fs saturate prop unit test
authorMatt Turner <mattst88@gmail.com>
Thu, 18 Apr 2019 17:09:08 +0000 (10:09 -0700)
committerRafael Antognolli <rafael.antognolli@intel.com>
Mon, 22 Apr 2019 23:54:17 +0000 (16:54 -0700)
commit54d4d34b9680a212ef3d3db46d07b6ed6387c2a8
treefb496073ba5a09ebd5dd20dba754d5ab9e4893a0
parent70e03e220c2157f559409aa7eeb593e01282d53e
intel/compiler: Use SIMD16 instructions in fs saturate prop unit test

Will allow us to test that propagation between instructions of different
exec sizes does not happen (in the next commit).

The stray-looking change in intervening_dest_write is to adjust the size
of the texture result to keep the test functioning identically when the
instructions' exec sizes are doubled. Without the change, the texture
does not overwrite the destination fully as the unit test intends.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
src/intel/compiler/test_fs_saturate_propagation.cpp