mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
authorBrian Paul <brianp@vmware.com>
Fri, 22 May 2009 13:26:08 +0000 (07:26 -0600)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 22 Jun 2009 22:15:19 +0000 (15:15 -0700)
commit54f425b5cefd1e40f315a4f8747b9a3db29ab9d4
treece3d6093108d2c02e50af24ba5079db95aaed993
parent810df8317dfe30c573cfb8296e569f73d23b74a7
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS

Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
(cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)
src/mesa/main/api_noop.c
src/mesa/main/config.h
src/mesa/main/dlist.c
src/mesa/main/enums.c
src/mesa/shader/slang/slang_link.c
src/mesa/vbo/vbo_attrib_tmp.h
src/mesa/vbo/vbo_exec_array.c