r600g: move shader structures into r600_shader.h
authorMarek Olšák <maraeo@gmail.com>
Fri, 12 Oct 2012 16:30:51 +0000 (18:30 +0200)
committerMarek Olšák <maraeo@gmail.com>
Fri, 12 Oct 2012 17:00:30 +0000 (19:00 +0200)
commit555c8d500a4a09445a892316610a428d408318ed
tree65c6659f19ba35a6a3249b683825bd01501d2664
parent23c6b8f2edc42a483148c3d7357331bccf1edd11
r600g: move shader structures into r600_shader.h
src/gallium/drivers/r600/eg_asm.c
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_asm.c
src/gallium/drivers/r600/r600_asm.h
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/r600/r600_shader.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_state_common.c