Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP
authorFelix Kuehling <fxkuehl@gmx.de>
Wed, 15 Dec 2004 16:59:58 +0000 (16:59 +0000)
committerFelix Kuehling <fxkuehl@gmx.de>
Wed, 15 Dec 2004 16:59:58 +0000 (16:59 +0000)
commit5566127701df5c97aca94dd99b066f94943ea969
treecc862a0298f3f4d241d744469aee83b0e0f9dc98
parente9fbc23024bb831ae781060c414b7906cdfa6d34
Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP
instead of GL_REPEAT.
src/mesa/drivers/dri/savage/savagetex.c