i965: Rename user-defined gs structs from vec4_gs to gs.
authorPaul Berry <stereotype441@gmail.com>
Sat, 24 Aug 2013 04:49:50 +0000 (21:49 -0700)
committerPaul Berry <stereotype441@gmail.com>
Sun, 1 Sep 2013 00:10:34 +0000 (17:10 -0700)
commit56a2e57bdb98a7fb4f1f404cbae1b9b396eee0de
tree1d7abcdcf268c7fb168918bd77cafc35d3b1c956
parent32e16e23377ecbba7783e33428ebb4575b874fe5
i965: Rename user-defined gs structs from vec4_gs to gs.

Now that the name "gs" is no longer used to refer to the legacy fixed
function geometry shaders, we can use it to refer to user-defined
geometry shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h