v3d: remove obsolete assertion
authorIago Toral Quiroga <itoral@igalia.com>
Tue, 29 Oct 2019 08:32:05 +0000 (09:32 +0100)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 16 Dec 2019 07:42:37 +0000 (08:42 +0100)
commit56ba6f42e22bd55d8f95c0cfc6e95357e49aa4d1
treee85351643261597bddc573d9aedb06218ffe9395
parente054fe0167ead8d788d4b53d4001bfffc8ea3cb3
v3d: remove obsolete assertion

OES_geometry_shader introduced the concept of layered framebuffers.
Removing this assertion gets a bunch of CTS tests to pass. We will
also need layered images to implement layered rendering with geometry
shaders.

v2: fix typo in commit message (Alejandro)

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
src/gallium/drivers/v3d/v3d_resource.c