vc4: Fix the uniform debug output.
authorEric Anholt <eric@anholt.net>
Wed, 15 Oct 2014 15:16:09 +0000 (16:16 +0100)
committerEric Anholt <eric@anholt.net>
Wed, 15 Oct 2014 17:12:03 +0000 (18:12 +0100)
commit57de9bbb632ed7639d07d37965dcee5a1fe3bf30
tree7f441f00a62ae1e973e18aa84baf22cede2531da
parent201d4c0b2a6f7f0c1d59c4fd5cce4916fc48a2d2
vc4: Fix the uniform debug output.

I dropped the shader index when moving to the compiled shader struct, but
didn't update the format string here.
src/gallium/drivers/vc4/vc4_program.c