glx: add a line of Emacs helping variables
authorRALOVICH, Kristóf <tade60@freemail.hu>
Sat, 11 Oct 2008 12:27:07 +0000 (14:27 +0200)
committerBrian Paul <brian.paul@tungstengraphics.com>
Mon, 13 Oct 2008 22:53:38 +0000 (16:53 -0600)
commit58b72103d3837fa9245120e17bd4d7083a93f288
treee4119e8af0938d3395d811c2f22fb21bbdb60826
parent61eb4f50eb6eb40dfc97d639be0f7a21881aba29
glx: add a line of Emacs helping variables
43 files changed:
src/glx/x11/XF86dri.c
src/glx/x11/clientattrib.c
src/glx/x11/compsize.c
src/glx/x11/dri2.c
src/glx/x11/dri2.h
src/glx/x11/dri2_glx.c
src/glx/x11/dri_common.c
src/glx/x11/dri_common.h
src/glx/x11/dri_glx.c
src/glx/x11/drisw_glx.c
src/glx/x11/eval.c
src/glx/x11/glcontextmodes.c
src/glx/x11/glcontextmodes.h
src/glx/x11/glx_pbuffer.c
src/glx/x11/glx_query.c
src/glx/x11/glxclient.h
src/glx/x11/glxcmds.c
src/glx/x11/glxcurrent.c
src/glx/x11/glxext.c
src/glx/x11/glxextensions.c
src/glx/x11/glxextensions.h
src/glx/x11/glxhash.c
src/glx/x11/glxhash.h
src/glx/x11/indirect_init.h
src/glx/x11/indirect_texture_compression.c
src/glx/x11/indirect_transpose_matrix.c
src/glx/x11/indirect_vertex_array.c
src/glx/x11/indirect_vertex_array.h
src/glx/x11/indirect_vertex_array_priv.h
src/glx/x11/indirect_vertex_program.c
src/glx/x11/indirect_window_pos.c
src/glx/x11/packrender.h
src/glx/x11/packsingle.h
src/glx/x11/pixel.c
src/glx/x11/pixelstore.c
src/glx/x11/render2.c
src/glx/x11/renderpix.c
src/glx/x11/single2.c
src/glx/x11/singlepix.c
src/glx/x11/vertarr.c
src/glx/x11/xf86dri.h
src/glx/x11/xf86dristr.h
src/glx/x11/xfont.c