mesa: Implement glGetFragDataLocation
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 4 Nov 2011 23:32:02 +0000 (16:32 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 8 Nov 2011 19:10:11 +0000 (11:10 -0800)
commit59012c31337f104aedfe69ca6d3cf784581df544
tree220f2b9939da8be3bc29498308ca38891a4279b6
parentb12b5d9ab5c0153c93ca5ad9cd93cb36e41be4eb
mesa: Implement glGetFragDataLocation

Fixes piglit's getfragdatalocation test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/shader_query.cpp
src/mesa/main/shaderapi.c