i965: add shader cache support for geometry shaders
authorTimothy Arceri <timothy.arceri@collabora.com>
Tue, 29 Nov 2016 01:24:54 +0000 (12:24 +1100)
committerJordan Justen <jordan.l.justen@intel.com>
Wed, 1 Nov 2017 06:36:54 +0000 (23:36 -0700)
commit5a4afd822fa3c6f8879d1228d1ec08da90aacf35
tree0a0bc55b6daf96c80ba4385fa90ce9d5aa889e8f
parent2589e7ddafb63583498f5f7138914d2a2e634960
i965: add shader cache support for geometry shaders

v2:
 * Use MAYBE_UNUSED. (Matt)

[jordan.l.justen@intel.com: *_cached_program => brw_disk_cache_*_program]
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_disk_cache.c
src/mesa/drivers/dri/i965/brw_gs.c