glsl/cs: Prohibit user-defined ins/outs in compute shaders.
authorPaul Berry <stereotype441@gmail.com>
Wed, 8 Jan 2014 09:54:26 +0000 (01:54 -0800)
committerPaul Berry <stereotype441@gmail.com>
Wed, 5 Feb 2014 17:04:58 +0000 (09:04 -0800)
commit5a79bdab3008a19a770b8b84fdf5582e72db72c9
tree1ec7dac74d4ef16d0eedb9e9b9e3fd8bee76d10b
parentf5c5438e1fb9b5b1e83c7081da518d9943fc82e8
glsl/cs: Prohibit user-defined ins/outs in compute shaders.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/glsl/ast_to_hir.cpp