i965: Make prim_to_hw_prim accessible outside brw_draw.c.
authorPaul Berry <stereotype441@gmail.com>
Wed, 27 Mar 2013 19:39:37 +0000 (12:39 -0700)
committerPaul Berry <stereotype441@gmail.com>
Fri, 23 Aug 2013 18:03:38 +0000 (11:03 -0700)
commit5b5d10bcd353bf5bef1cd12f3a84625e56af3bb0
treefc221ede738bb2bdea520250d4c748f222d637f6
parent16512ba70d5a9b4645508030acf1572ee7c660a3
i965: Make prim_to_hw_prim accessible outside brw_draw.c.

We will need access to this array in order to configure the geometry
shader.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_draw.c