glsl: Teach basic block analysis about break/continue/discard.
authorPaul Berry <stereotype441@gmail.com>
Mon, 22 Apr 2013 21:02:00 +0000 (14:02 -0700)
committerPaul Berry <stereotype441@gmail.com>
Wed, 24 Apr 2013 16:57:37 +0000 (09:57 -0700)
commit5bb90cfceb6d6eaed88d4ffa0c5d953d8609e98c
tree7ea66143510fcb25b816fd7997283e40bef5ef16
parent70ca263623bdeba6a8ff3b306d4206927cf8c33f
glsl: Teach basic block analysis about break/continue/discard.

Previously, the only kind of ir_jump that would terminate a basic
block was "return".  However, the other possible types of ir_jump
("break", "continue", and "discard") should terminate a basic block
too.  This patch modifies basic block analysis so that it terminates a
basic block on any type of ir_jump, not just ir_return.

Fixes piglit test dead-code-break-interaction.shader_test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/ir_basic_block.cpp