i915: Only use the new 945 cube layout for compressed textures.
authorEric Anholt <eric@anholt.net>
Fri, 15 May 2009 18:41:42 +0000 (11:41 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 15 May 2009 18:43:39 +0000 (11:43 -0700)
commit5c5a46884899ea25cdf25545d6ab3d9a74eafa3a
tree802735d7a38f5be1c8681934ec73e2424be1eaaa
parentdc657f3929fbe03275b3fae4ef84f02e74b51114
i915: Only use the new 945 cube layout for compressed textures.

The docs actually explain this, but not in a terribly clear manner.
This nearly fixes the piglit cubemap testcase, except that something's
going wrong with the nearest filtering at 2x2 sizes in the testcase.
Looks good by visual inspection, though.

Bug #21692
src/mesa/drivers/dri/i915/i915_tex_layout.c