Cleanup some of the testing code. Implement first pass at actually
authorZack Rusin <zack@tungstengraphics.com>
Tue, 16 Oct 2007 09:41:06 +0000 (05:41 -0400)
committerZack Rusin <zack@tungstengraphics.com>
Wed, 24 Oct 2007 15:21:03 +0000 (11:21 -0400)
commit5e0205023e8e6a08b0eb61286e15eb095f32ab3d
tree6261e444496113f5558a8bb041c57f10c8d0a2dd
parent5ffdada717466a78b5b148764ba23c7a95098887
Cleanup some of the testing code. Implement first pass at actually
running shaders in llvm.
src/mesa/pipe/draw/draw_vertex_shader.c
src/mesa/pipe/draw/draw_vertex_shader_llvm.c
src/mesa/pipe/llvm/llvm_builtins.c
src/mesa/pipe/llvm/llvmtgsi.cpp
src/mesa/pipe/llvm/llvmtgsi.h