freedreno/ir3: don't keep IR around
authorRob Clark <robclark@freedesktop.org>
Mon, 1 Sep 2014 16:36:34 +0000 (12:36 -0400)
committerRob Clark <robclark@freedesktop.org>
Mon, 1 Sep 2014 22:08:21 +0000 (18:08 -0400)
commit5e5604cc28a9542d3f21f63b1c3e04f7650dc0d6
tree6e0b3bff7eece0c8a9a9f47535967003cd69f6a4
parente8f83538dd4203befe63998b703afd2b488ad56a
freedreno/ir3: don't keep IR around

Once we've assembled the shader, no need to keep the intermediate
around.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
src/gallium/drivers/freedreno/ir3/ir3_shader.c