i965: Use the lowering pass for texture projection.
authorEric Anholt <eric@anholt.net>
Fri, 1 Oct 2010 03:09:53 +0000 (20:09 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 1 Oct 2010 03:23:40 +0000 (20:23 -0700)
commit5f237a1ccb28399fbbceecea694f5d18ebba9938
tree547e556f523846a6e59568032f75e6d5cf392952
parentaae338104fa6022b8b1d6b22c7ad1115b252b9b6
i965: Use the lowering pass for texture projection.

We should end up with the same code, but anyone else with this issue
could share the handling (which I got wrong for shadow comparisons in
the driver before).
src/mesa/drivers/dri/i965/brw_fs.cpp