pan/midgard: Switch base for vertex texturing on T720
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Thu, 7 Nov 2019 14:31:29 +0000 (09:31 -0500)
committerTomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Fri, 8 Nov 2019 06:45:03 +0000 (06:45 +0000)
commit5f768eda43243aa9c51210cdaf968ab94f1996d4
tree88626ebad1ab6f8ffb9e3b21f32d4f3c7b82e26a
parentac14facf7a181a2221ab5626c8628bd833ceea8e
pan/midgard: Switch base for vertex texturing on T720

There aren't texture pipeline registers anymore; instead, space is
shared with work and ldst registers for output and input respectively.
We need to shift the base registers to represent this correctly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/midgard/disassemble.c