panfrost: Implement remaining texture wrap modes
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 27 Dec 2019 17:42:53 +0000 (12:42 -0500)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 27 Dec 2019 17:58:00 +0000 (12:58 -0500)
commit5fe58271b290ae747b2517bd223ebe9b682769ee
tree0ec8dee1aa36829ece9eb29bf8172601baa2e017
parent4ccd42e0bc488c53a17343013c5565410ff0b424
panfrost: Implement remaining texture wrap modes

Somehow we have native hardware for all of these. Suspected by staring
at the bit pattern; confirmed by poking in various texture wrap modes
into the textures mesa demo and seeing what happens.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/pan_context.c
src/gallium/drivers/panfrost/pan_screen.c
src/panfrost/include/panfrost-job.h