radv: remove multisample bit from shader key.
authorDave Airlie <airlied@redhat.com>
Thu, 14 Jun 2018 22:48:54 +0000 (08:48 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 14 Jun 2018 23:33:20 +0000 (09:33 +1000)
commit600d34c8228b4d5e8468b56a8ba23d82a0790583
tree2bb775b9d49c1ac1ea7993e33ac4442be33ec3e3
parentf6898f2b554e88255909bdd6bd0f7a91d99c446b
radv: remove multisample bit from shader key.

This wasn't being used anywhere inside the shader from what I can see.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_shader.h