vc4: Flip which primitives are considered front-facing.
authorEric Anholt <eric@anholt.net>
Sat, 9 Aug 2014 18:01:53 +0000 (11:01 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 11 Aug 2014 21:47:54 +0000 (14:47 -0700)
commit602a3f92d4d695e116794597db81623a8fd4c653
tree0798512f21474a60fb316f5b282f2fcffbde4f95
parentf097516505daaaf5c25c919d56cbce54eb441a48
vc4: Flip which primitives are considered front-facing.

This mostly fixes glxgears rendering.
src/gallium/drivers/vc4/vc4_state.c