i965: Reduce the SIMD8 GS push constant threshold from 32 to 24.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 10 May 2016 01:11:00 +0000 (18:11 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 12 May 2016 08:01:42 +0000 (01:01 -0700)
commit607fb0f13df8e328ed5d173c98fc250449c55aee
treea2392214f29b353131279f21a056722950607a58
parent3aa542c65760c7e9b92a41d850677a44879cc5c7
i965: Reduce the SIMD8 GS push constant threshold from 32 to 24.

Three Shadow of Mordor geometry shaders increase by a single
instruction, but the number of spills/fills in Orbital Explorer
is reduced from 194:1279 -> 82:454.  No other programs are affected.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/drivers/dri/i965/brw_fs.cpp