st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
authorBrian Paul <brianp@vmware.com>
Fri, 15 Oct 2010 22:54:03 +0000 (16:54 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 15 Oct 2010 22:54:03 +0000 (16:54 -0600)
commit61a467e515c31eb6b97b039bc3f97dbe6eafa7cb
tree3783a0652d98452a7b49a19fd39bc184176b3c73
parentb2578ef873c4c9dd831a23501a677bf523de90fc
st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)

We need to keep track of three different fragment shaders: Z-only, stencil-
only, and Z+stencil.  Before, we were only keeping track of the first one
we encountered.
src/mesa/state_tracker/st_cb_drawpixels.c
src/mesa/state_tracker/st_context.h