haiku libGL: Move from gallium target to src/hgl
authorAlexander von Gluck IV <kallisti5@unixzen.com>
Tue, 31 Dec 2013 21:39:49 +0000 (15:39 -0600)
committerAlexander von Gluck IV <kallisti5@unixzen.com>
Mon, 6 Jan 2014 21:50:21 +0000 (15:50 -0600)
commit61ef697afc0ad509dcabdecfc424f27b5966969c
treeb099044ff97e9a0f4522b8c59adaaec82d6ace28
parentb236314a1107214210c429295fac8a5bdf457772
haiku libGL: Move from gallium target to src/hgl

* The Haiku renderers need to link to libGL to function properly
  in all usage contexts. As mesa drivers build before gallium
  targets, we couldn't properly link the mesa swrast driver to
  the gallium libGL target for Haiku.
* This is likely better as it mimics how glx is laid out ensuring
  the Haiku libGL is better understood.
* All renderers properly link in libGL now.

Acked-by: Brian Paul <brianp@vmware.com>
18 files changed:
src/SConscript
src/gallium/SConscript
src/gallium/targets/haiku-softpipe/SConscript
src/gallium/targets/libgl-haiku/GLDispatcher.cpp [deleted file]
src/gallium/targets/libgl-haiku/GLDispatcher.h [deleted file]
src/gallium/targets/libgl-haiku/GLRenderer.cpp [deleted file]
src/gallium/targets/libgl-haiku/GLRendererRoster.cpp [deleted file]
src/gallium/targets/libgl-haiku/GLRendererRoster.h [deleted file]
src/gallium/targets/libgl-haiku/GLView.cpp [deleted file]
src/gallium/targets/libgl-haiku/SConscript [deleted file]
src/hgl/GLDispatcher.cpp [new file with mode: 0644]
src/hgl/GLDispatcher.h [new file with mode: 0644]
src/hgl/GLRenderer.cpp [new file with mode: 0644]
src/hgl/GLRendererRoster.cpp [new file with mode: 0644]
src/hgl/GLRendererRoster.h [new file with mode: 0644]
src/hgl/GLView.cpp [new file with mode: 0644]
src/hgl/SConscript [new file with mode: 0644]
src/mesa/drivers/haiku/swrast/SConscript