i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 29 Oct 2014 00:27:39 +0000 (17:27 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 29 Oct 2014 19:38:56 +0000 (12:38 -0700)
commit62b07b934ecce1f370f3566ad3613341ff86aba1
tree32d24a815405571caf98e2a8d2f670b69bf7539a
parent02f8f90cc2261167ea025cbb69f8856c33444007
i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].

These source files support actual geometry shaders, so using "gs" for
the name makes a lot of sense.  We're going to be adding SIMD8 geometry
shader support as well, at which point "vec4_gs" will be a misnomer.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
src/mesa/drivers/dri/i965/Makefile.sources
src/mesa/drivers/dri/i965/brw_gs.c [new file with mode: 0644]
src/mesa/drivers/dri/i965/brw_gs.h [new file with mode: 0644]
src/mesa/drivers/dri/i965/brw_shader.cpp
src/mesa/drivers/dri/i965/brw_state_cache.c
src/mesa/drivers/dri/i965/brw_vec4_gs.c [deleted file]
src/mesa/drivers/dri/i965/brw_vec4_gs.h [deleted file]