glsl: fix typo in the vec2 += operator function
authorBrian Paul <brianp@vmware.com>
Fri, 9 Jan 2009 00:07:28 +0000 (17:07 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 9 Jan 2009 00:24:42 +0000 (17:24 -0700)
commit630b6e896b30d8e856c1c86f4b67f64111ba59f5
tree32b0c2b6c7e0de3e2b035aa08b9e2e75e7b182e2
parent1efbad7499626fd5e3718f07de4ed51a346710df
glsl: fix typo in the vec2 += operator function
src/mesa/shader/slang/library/slang_core.gc
src/mesa/shader/slang/library/slang_core_gc.h