No longer derive 'ati_fragment_shader' from 'program' class. Only the
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 19 Nov 2005 16:43:04 +0000 (16:43 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 19 Nov 2005 16:43:04 +0000 (16:43 +0000)
commit63d683091fe3a9600b65ae7ef3b554168b805406
tree67d3aca6d541ef1a205e201ac7b2a6dda76898bf
parent430c469c5b5edd33fd29db9ab59ac1dccc02af21
No longer derive 'ati_fragment_shader' from 'program' class.  Only the
program->Id and program->RefCount fields were used and ATI fragment shaders
didn't have too much in common with ARB/NV vertex/fragment programs anyway.
src/mesa/drivers/dri/r300/r300_shader.c
src/mesa/main/context.c
src/mesa/main/mtypes.h
src/mesa/main/state.c
src/mesa/shader/atifragshader.c
src/mesa/shader/atifragshader.h
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/swrast/s_atifragshader.c