vc4: Enable NIR-based loop unrolling.
authorEric Anholt <eric@anholt.net>
Tue, 27 Dec 2016 20:29:09 +0000 (12:29 -0800)
committerEric Anholt <eric@anholt.net>
Thu, 29 Dec 2016 22:41:09 +0000 (14:41 -0800)
commit63e7671c7e65f9df1678d3d79c92f358ae0bdc82
tree418b643880826eaa37879b55597c3444ec6d5e4a
parent5f323198ea598b97f3a0d7bc0a11eb92a118c87a
vc4: Enable NIR-based loop unrolling.

This successfully unrolls a new shader in GLB2.7, which also gets that
shader to successfully compile in multithreaded mode.
src/gallium/drivers/vc4/vc4_program.c