r300/compiler: use peephole and constant folding for vertex shaders too
authorMarek Olšák <maraeo@gmail.com>
Wed, 1 Sep 2010 03:25:34 +0000 (05:25 +0200)
committerMarek Olšák <maraeo@gmail.com>
Sat, 4 Sep 2010 16:56:21 +0000 (18:56 +0200)
commit63eafaa8eca04b8b3b30926b5f406c321d757d1b
tree65cb480b187b412ffe059165f0508f86c1e7398e
parentf5609ff0d7ffaf2822b65890ef248a969a82c41f
r300/compiler: use peephole and constant folding for vertex shaders too
src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c