pan/midgard: Fix ball/bany opcode table
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 30 Jul 2019 23:46:57 +0000 (16:46 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Wed, 31 Jul 2019 16:39:16 +0000 (09:39 -0700)
commit64235b1eccdaf4c26b83c4bfc720dfd36c94412e
treed74375710b5052ae409e54663db3a2de3f61146e
parent13ee87c8b99e045d8610bf801f2f15544ca4f430
pan/midgard: Fix ball/bany opcode table

This were seriously messed up beyond all recognition. How we're passing
shaders.random.* is a mystery.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/panfrost/midgard/midgard.h
src/panfrost/midgard/midgard_ops.c