intel: turn on GL_ARB_shading_language_120
authorBrian Paul <brianp@vmware.com>
Thu, 12 Feb 2009 22:04:21 +0000 (15:04 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 14 Feb 2009 00:18:35 +0000 (17:18 -0700)
commit643d9401388be0c16ca0df8ea20dead6d31850de
tree34e64a013cf4c9523812fb20aeb3983797692081
parent11b75eafc7533c152e6306e4d8f85d7268f3cc16
intel: turn on GL_ARB_shading_language_120

It's done in the Mesa GLSL compiler.  The only part of it that might
matter in drivers is the centroid sampling option for MSAA.
src/mesa/drivers/dri/intel/intel_extensions.c