i965: Represent depth surfaces with isl
authorTopi Pohjolainen <topi.pohjolainen@intel.com>
Sat, 22 Apr 2017 08:42:02 +0000 (11:42 +0300)
committerTopi Pohjolainen <topi.pohjolainen@intel.com>
Thu, 20 Jul 2017 08:32:21 +0000 (11:32 +0300)
commit67b53ee41837bb4438dd473f92b4906734cc4fbe
tree264b627e5c0240bfa1c810006504526de03092b0
parent05232a236115a5c3fc8a6586d8334ce65a30bb99
i965: Represent depth surfaces with isl

v2 (Jason):
   - s/separate_stencil_surface/make_separate_stencil_surface/
   - drop the check for separate stencil when wrapping an
     existing buffer object with miptree. This is dead code as
     the first needs_separate_stencil() checks is
     MIPTREE_LAYOUT_FOR_BO-flag and says no.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_clear.c
src/mesa/drivers/dri/i965/gen8_depth_state.c
src/mesa/drivers/dri/i965/intel_mipmap_tree.c