Have the rendering contexts share textures.
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 14 Sep 2004 20:42:53 +0000 (20:42 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 14 Sep 2004 20:42:53 +0000 (20:42 +0000)
commit6917201ede05935c27e7db9fa1c6cded126a2bc6
tree8affc5d34df250b76d89176f8fb71b2a7477604b
parentf18fc687071a71a6f821a779a83b435f80d55b64
Have the rendering contexts share textures.
Put simple checker pattern on the objects.
Press 'd' to delete texture, 'u' to unbind it.
progs/xdemos/manywin.c